

This is hugely exciting because it essentially addresses the disappoint we faced over the original exploration mechanism, which did little more than spawn new missions.

But then again the potential rewards are equally great." While it is theoretically possible to move a control tower into wormhole space, set it up and maintain it, the logistical challenge and risks of fueling and defending a tower in a system with no permanent links to known space would be considerable. They will open and close and reopen at random locations throughout New Eden and thus present you with an ever-changing area of space that no-one can control all the choke-points to. Whisper continues: "Wormholes will shift all the time.

It will not be moving you to instanced space but rather to one of the thousands of new solar systems we will be adding to the EVE universe." Lots more after the jump. And when I say "new solar system" that is exactly what I mean. A pilot who stumbles across one of these stellar phenomena can fly through it and travel to unknown space, where there are no stargates or stations, just the unexplored void of a new solar system. Whisper says: "These wormholes are unstable and will spawn and vanish randomly throughout the known universe. The wormholes will be added in the upcoming March expansion, which is timed to coincide with Atari's boxed release. In what will probably be the biggest change to Eve Online in the past three years, developer "CCP Whisper" has announced some details about how the new wormhole system will work.
